0.5 + web build



I suppose I managed to publish the thing before July. The plan was to put it out in the small window at the end of BAF and the start of Yaoi jam, but the set up May schedules leaked to June (that was initially reserved for different kind of activity), so I wasn't able to work on it as much as I thought.
At the current state (0.5) it's sitting at 2k words of first scene while only having two expressionless sprites and no sound effects. It's nowhere near ideal. No one has started shooting lasers from their fingers as instructed because they're still busy building teams. I'd like to at least get to the middle of the conflict by the time the 2nd jam ends.
July 3rd: Added web build.
Sketch scraps
There weren't much scraps, maybe because I'm drawing things I find easy. So far only two characters have appeared, but I already came up with these couple months ago.
And then there's this CG sketch that match the April version of the story, but it doesn't seem to have a place at the moment.
There's also the original store thumbnail that only seen the light for few minutes because when I was going to submit it to the jam something external happened outside my will. I was going to puppet animate this drawing this month, but I guess it's just never happening now.
Whatever. Fuck this, genuinely.
Files
Get CHRONIC+BLOODLUST
CHRONIC+BLOODLUST
Status | Prototype |
Author | usarin |
Genre | Visual Novel |
Tags | battle-action-fantasy, Boys' Love, Kinetic Novel, urban-fantasy, Vampire |
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